GameStop (GME) Revenue & Revenue Breakdown


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GameStop Revenue Highlights


Latest Revenue (Y)

$3.63B

Latest Revenue (Q)

$821.00M

Main Segment (Y)

New Video Game Hardware

Main Geography (Y)

Video Game Brands - United States

GameStop Revenue by Period


GameStop Revenue by Year

DateRevenueChange
2026-01-31$3.63B-5.05%
2025-01-31$3.82B-27.50%
2024-01-31$5.27B-11.04%
2023-01-31$5.93B-1.39%
2022-01-31$6.01B18.09%
2021-01-31$5.09B-21.28%
2020-01-31$6.47B-21.96%
2019-01-31$8.29B-3.06%
2018-01-31$8.55B7.31%
2017-01-31$7.96B-14.94%
2016-01-31$9.36B0.73%
2015-01-31$9.30B2.84%
2014-01-31$9.04B1.72%
2013-01-31$8.89B-6.95%
2012-01-31$9.55B0.81%
2011-01-31$9.47B4.36%
2010-01-31$9.08B3.09%
2009-01-31$8.81B24.13%
2008-01-31$7.09B33.37%
2007-01-31$5.32B72.03%
2006-01-31$3.09B67.78%
2005-01-31$1.84B16.72%
2004-01-31$1.58B16.71%
2003-01-31$1.35B20.66%
2002-01-31$1.12B48.16%
2001-01-31$756.70M36.80%
2000-01-31$553.14M44.29%
1998-01-31$383.36M-

GameStop generated $3.63B in revenue during NA 2025, up -5.05% compared to the previous quarter, and up 71.32% compared to the same period a year ago.

GameStop Revenue by Quarter

DateRevenueChange
2025-11-01$821.00M-15.55%
2025-08-02$972.20M32.74%
2025-05-03$732.40M-42.90%
2025-01-31$1.28B49.09%
2024-11-02$860.30M7.77%
2024-08-03$798.30M-9.47%
2024-05-04$881.80M-50.84%
2024-01-31$1.79B66.34%
2023-10-28$1.08B-7.35%
2023-07-29$1.16B-5.93%
2023-04-29$1.24B-44.43%
2023-01-31$2.23B87.66%
2022-10-29$1.19B4.44%
2022-07-30$1.14B-17.59%
2022-04-30$1.38B-38.84%
2022-01-31$2.25B73.83%
2021-10-30$1.30B9.57%
2021-07-31$1.18B-7.32%
2021-05-01$1.28B-39.83%
2021-01-31$2.12B111.22%
2020-10-31$1.00B6.66%
2020-08-01$942.00M-7.74%
2020-05-02$1.02B-53.47%
2020-01-31$2.19B52.53%
2019-11-02$1.44B11.88%
2019-08-03$1.29B-16.93%
2019-05-04$1.55B-40.93%
2019-01-31$2.62B35.38%
2018-11-03$1.94B28.93%
2018-08-04$1.50B-15.94%
2018-05-05$1.79B-49.01%
2018-02-03$3.50B76.13%
2017-10-28$1.99B17.84%
2017-07-29$1.69B-17.51%
2017-04-29$2.05B-32.82%
2017-01-28$3.05B55.44%
2016-10-29$1.96B20.06%
2016-07-30$1.63B-17.23%
2016-04-30$1.97B-43.28%
2015-01-31$3.48B66.15%
2014-11-01$2.09B20.84%
2014-08-02$1.73B-13.27%
2014-05-03$2.00B-45.81%
2014-02-01$3.68B74.86%
2013-11-02$2.11B52.25%
2013-08-03$1.38B-25.82%
2013-05-04$1.87B-47.63%
2013-02-02$3.56B100.90%
2012-10-27$1.77B14.36%
2012-07-28$1.55B-22.58%
2012-04-28$2.00B-44.05%
2012-01-28$3.58B83.82%
2011-10-29$1.95B11.65%
2011-07-30$1.74B-23.57%
2011-04-30$2.28B-38.22%
2011-01-29$3.69B94.44%
2010-10-30$1.90B5.56%
2010-07-31$1.80B-13.62%
2010-05-01$2.08B-40.90%
2010-01-30$3.52B92.07%
2009-10-31$1.83B5.53%
2009-08-01$1.74B-12.23%
2009-05-02$1.98B-43.28%
2009-01-31$3.49B105.93%
2008-11-01$1.70B-6.02%
2008-08-02$1.80B-0.51%
2008-05-03$1.81B-36.71%
2008-02-02$2.87B-

GameStop generated $821.00M in revenue during Q3 2025, up -15.55% compared to the previous quarter, and up 102.84% compared to the same period a year ago.

GameStop Revenue Breakdown


GameStop Revenue Breakdown by Product

Annual Revenue by Product

Product/ServiceJan 26Feb 25Feb 24Jan 23Jan 22
New Video Game Hardware$1.84B$2.10B---
Software$729.30M$1.01B$1.52B$1.82B$2.01B
Collectibles$1.06B$717.90M$754.00M$964.60M$824.20M
Video game hardware & accessories-$2.10B$3.00B$3.14B$3.17B

GameStop's latest annual revenue breakdown by segment (product or service), as of Jan 26: New Video Game Hardware (50.70%), Collectibles (29.21%), and Software (20.09%).

Quarterly Revenue by Product

Product/ServiceJan 26Nov 25Aug 25May 25Feb 25Nov 24Aug 24May 24Feb 24Oct 23Jul 23Apr 23Jan 23Oct 22Jul 22Apr 22Jan 22Oct 21Jul 21May 21
Software$203.70M$197.50M$152.50M$175.60M$286.20M$271.80M$207.70M$239.70M$465.40M$321.30M$397.00M$338.30M$352.10M$316.40M$483.70M$785.80M$434.50M$396.60M$397.90M-
Collectibles$365.00M$256.10M$227.60M$211.50M$270.60M$171.10M$139.40M$136.80M$233.60M$177.60M$169.80M$173.00M$207.30M$223.20M$220.90M$279.40M$192.20M$177.20M$175.40M-
New Video Game Hardware$535.60M$367.40M$592.10M$345.30M$725.80M---------------
Hardware And Accessories-----$417.40M$451.20M$505.30M$579.40M$597.00M$725.80M$627.00M$596.40M$673.80M$669.90M$609.60M$703.50M---
Video Game Brands - Canada------------$137.00M-------
Video Game Brands - Europe------------$358.90M-------
Video Game Brands - United States------------$1.51B-------

GameStop's latest quarterly revenue breakdown by segment (product or service), as of Jan 26: New Video Game Hardware (48.50%), Collectibles (33.05%), and Software (18.45%).

GameStop Revenue Breakdown by Country

Annual Revenue by Country

CountryJan 26Feb 25Feb 24Jan 23Jan 22
Video Game Brands - Australia$494.70M$404.90M$522.50M$588.70M$591.80M
Video Game Brands - Canada$38.20M$204.30M---
Video Game Brands - Europe$429.40M$638.10M---
Video Game Brands - United States$2.67B$2.58B---
Europe Segment-$638.10M---
Canada Segment-$204.30M---
Australia Segment-$404.90M---

GameStop's latest annual revenue breakdown by geography, as of Jan 26: Video Game Brands - United States (73.49%), Video Game Brands - Australia (13.63%), Video Game Brands - Europe (11.83%), and Video Game Brands - Canada (1.05%).

Quarterly Revenue by Country

CountryJan 26Nov 25Aug 25May 25Feb 25Nov 24Aug 24May 24Feb 24Oct 23Jul 23Apr 23Jan 23Oct 22Jul 22Apr 22Oct 21Jul 21May 21Oct 20
Video Game Brands - Australia$161.70M$110.20M$140.90M$81.90M$79.60M$180.80M$102.20M$124.10M$115.40M$225.40M$122.80M$113.90M$126.70M$127.10M$131.10M$114.80M$111.20M---
Video Game Brands - Canada-$38.20M$137.00M-----------------
Video Game Brands - United States$788.50M$617.00M$724.60M$537.50M$1.51B---------------
Video Game Brands - Europe$154.10M$93.80M$106.70M$74.80M$358.90M---------------
Europe Segment---$74.80M$338.00M$172.90M$127.20M-------------
Canada Segment---$38.20M$120.30M$46.30M$37.70M-------------
UNITED STATES---$537.50M----------------
Europe---$74.80M----------------
CANADA---$38.20M----------------
Australia Segment---$81.90M$227.70M$89.40M$87.80M-------------

GameStop's latest quarterly revenue breakdown by geography, as of Jan 26: Video Game Brands - United States (71.40%), Video Game Brands - Australia (14.64%), and Video Game Brands - Europe (13.95%).

GameStop Peer Comparison by Revenue


TickerCompanyLast Year RevenueLast Quarter Revenue
VIPSVipshop$112.86B$27.65B
PAGPenske Automotive Group$31.81B$7.70B
MUSAMurphy USA$19.38B$5.11B
MNSOMINISO Group$11.47B$3.84B
NCLHNorwegian Cruise Line$9.83B$2.94B
DDSDillard's$6.56B$1.49B
TXRHTexas Roadhouse$5.88B$1.44B
FIVEFive Below$4.76B$1.04B
CARTInstacart (Maplebear Inc.)$3.74B$939.00M
GMEGameStop$3.63B$821.00M
QSQuantumScape--

GME Revenue FAQ


What is GameStop’s yearly revenue?

GameStop's yearly revenue for 2025 was $3.63B, representing a decrease of -5.05% compared to 2024. The company's yearly revenue for 2024 was $3.82B, representing a decrease of -27.50% compared to 2023. GME's yearly revenue for 2023 was $5.27B, representing a decrease of -11.04% compared to 2022.

What is GameStop’s quarterly revenue?

GameStop's quarterly revenue for Q3 2025 was $821M, a -15.55% decrease from the previous quarter (Q2 2025), and a -4.57% decrease year-over-year (Q3 2024). The company's quarterly revenue for Q2 2025 was $972.2M, a 32.74% increase from the previous quarter (Q1 2025), and a 21.78% increase year-over-year (Q2 2024). GME's quarterly revenue for Q1 2025 was $732.4M, a -42.90% decrease from the previous quarter (Q4 2024), and a -16.94% decrease year-over-year (Q1 2024).

What is GameStop’s revenue growth rate?

GameStop's revenue growth rate for the last 3 years (2023-2025) was -31.16%, and for the last 5 years (2021-2025) was -39.61%.

What are GameStop’s revenue streams?

GameStop's revenue streams in n 26 are New Video Game Hardware, Software, and Collectibles. New Video Game Hardware generated $1.84B in revenue, accounting 50.70% of the company's total revenue, down -12.35% year-over-year. Software generated $729.3M in revenue, accounting 20.09% of the company's total revenue, down -27.46% year-over-year. Collectibles generated $1.06B in revenue, accounting 29.21% of the company's total revenue, up 47.68% year-over-year.

What is GameStop’s main source of revenue?

For the fiscal year ending Jan 26, the largest source of revenue of GameStop was New Video Game Hardware. This segment made a revenue of $1.84B, representing 50.70% of the company's total revenue.